Curse of Strahd

The fourth season of the D&D Adventurers League is Curse of Strahd. Material for the season will be released from March 2016 to July 2016, although the adventures in the season will be legal longer than that.

The adventures associated with this season are as follows. (Dates typically refer to the wide release date, not when they premiere in conventions. For that information, see the official DDAL page).

Player and DM Resources

Pregenerated Characters

Hardcover Book

curse200Curse of Strahd (levels 1-10) – available from 15th March in stores. (4th March in select WPN stores)

Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind’s howling increases as he turns his gaze down toward the village of Barovia. Far below, yet not beyond his keen eyesight, a party of adventurers has just entered his domain. Strahd’s face forms the barest hint of a smile as his dark plan unfolds. He knew they were coming, and he knows why they came; all according to his plan. A lightning flash rips through the darkness, but Strahd is gone. Only the howling of the wind fills the midnight air. The master of Castle Ravenloft is having guests for dinner—and you are invited.

Launch Event

DDLE-4 Death House (levels 1-4) – available 4th March. 12+ hours.

Stores that sign up for the Launch Event will receive a free PDF of Death House, a location based adventure that is designed to take 12-16 hours of store play. This PDF can be run anytime after the start of the Curse of Strahd season. It consists of material from the hardcover adventure.

Death House is the name given to an old row house in the village of Barovia. The house has been burned to the ground many times, only to rise from the ashes time and again-by its own will or that of Strahd. Locals give the building a wide berth for fear of antagonizing the evil spirits believed to haunt it. Celebrate Season 4 with this special event written specifically for the launch of our latest D&D season.

D&D Adventurers League adventures

All DDAL adventures will be available through the DMsGuild website.

DDAL4-01 Suits of the Mist (levels 1-2) by Shawn Merwin – available 15th March. Five 1 hour adventures.

Strange things are afoot in the Moonsea. The factions have called all those willing and able to investigate strange occurrences in the region surrounding Phlan. Dark whispers and unseen terrors lurk in the misty shadows between this world and someplace much more sinister. Unveil the horrors before it is too late! Part one of Misty Fortunes and Absent Hearts.

DDAL4-02 The Beast (levels 1-4) by Alan Patrick – available 5th April. 2 hours.

Something strange is afoot within the Quivering Forest. So much so that even the elves of Greenhall have left their homes to seek out help from their newfound neighbors. But, their tales of a strange beast are not earning them any favor; especially among the Vistani, whom the elves suspect is to blame for their ills. Return once more to the Quivering Forest and learn the terrifying truth! Part two of Misty Fortunes and Absent Hearts.

DDAL4-03 The Executioner (levels 1-4) by Jerry LeNeave- available 5th April. 2 hours.

The locals are spreading rumors of the emergence of an age-old relic in a remote farming village. Surely you won’t be the only one to seek it, but can you afford to not be successful in this mission? And why haven’t they claimed it for themselves? Part three of Misty Fortunes and Absent Hearts.

DDAL4-04 The Marionette (levels 1-4) by Robert Alaniz- available 5th April. 4 hours.

A Vistani fortuneteller has called you out by name during the burgomeister’s private reading. She raved of an army of the dead, a delicate powder box, and a beautiful yet dangerous woman.  Now the burgomeister wants to know why you’re more important than he is… Part four of Misty Fortunes and Absent Hearts.

DDAL4-05 The Seer (levels 1-4) by Rob Lundeen – available 5th April. 2 hours.

The time has come to venture beyond the village of Orașnou and explore the realm of Barovia. However, in your travels, you happen across an unusual tribe of people–distrusted denizens of the Demiplane of Dread. Do the Vistani truly possess the ability to see the future, or is it simple parlor tricks and deceit? Part five of Misty Fortunes and Absent Hearts.

DDAL4-06 The Ghost (levels 1-4) by Ken Hart – available 3rd May. 4 hours.

Old hatreds die hard, but sometimes it is necessary to set aside petty, personal disagreements for the greater good. The hag, Jeny Greenteeth, is wise and may prove instrumental in the troubles that lay ahead. Your task will not be easy, however, the dark forces of Barovia have agents everywhere, and eyes from beyond the grave no doubt watch your every move. Part six of Misty Fortunes and Absent Hearts.

DDAL4-07 The Innocent (levels 5-10) by Mike Shea – available 3rd May. 4 hours.

The mists have led you deep into Glumpen Swamp to a den of great evil. Within, the unliving son of an unliving god awaits the peace of death that eternally eludes him. Will you grant him his rest, or realize the part he is to play in things to come? Part Seven of Misty Fortunes and Absent Hearts.

DDAL4-08 The Broken One (levels 5-10) by Josh Kelly- available 3rd May. 2 hours.

Conditions continue to worsen in the village of Orașnou. Winter has still not released its icy grip, despite the late season and the villagers are beginning to starve. When fingers point to a local simpleton as the cause of the town’s misfortunes, you are called into action. Part eight of Misty Fortunes and Absent Hearts.

DDAL4-09 The Tempter (levels 5-10) by M. Sean Molloy – available 7th June. 2 hours.

A map provides a tantalizing solution for the woes of Orașnou if heroes could be called on to follow it.  Part nine of Misty Fortunes and Absent Hearts.

DDAL4-10 The Artifact (levels 5-10) by Teos Abadia – available 7th June. 4 hours.

An expedition to the Amber Temple reveals another major minion of the enemy and uncovers a secret weapon that may help defeat them. Part ten of Misty Fortunes and Absent Hearts.

DDAL4-11 The Donjon (levels 5-10) by Ash Law – available 7th June. 4 hours.

The village of Orașnou is panicked when a group of Bloodhand orcs appear at the edge of the woods. They bring news and an unusual request that reveals a new foe. Part eleven of Misty Fortunes and Absent Hearts.

DDAL4-12 The Raven (levels 5-10) by Matt Hudson – available 5th July. 2 hours.

The Bloodhand orcs have a prisoner that may hold the answers to the strange goings on and the key to stopping the enemy. Now you just have to convince them to hand the prisoner over. Part twelve of Misty Fortunes and Absent Hearts.

DDAL4-13 The Horseman (levels 5-10) by Dan Helmick – available 5th July. 2 hours.

The unexpected ally imparts the secret you have been searching for and now only one more puppet remains before you can finally face the enemy. Unfortunately your allies begin to pay the price for your interference in the enemy’s plans. Part thirteen of Misty Fortunes and Absent Hearts.

DDAL4-14 The Dark Lord (levels 5-10) by Greg Marks – available 5th July. 4 hours.

The enemy is revealed, but time is short and if you are not successful in your mission to Mount Baratok, love will never die. Part fourteen and the finale of Misty Fortunes and Absent Hearts.

D&D Epic

DDEP-4 (levels 1-16) – convention-only release. 4 hours.

For too long, the Maimed Virulence has held Phlan in its grasp. The factions have begun to muster and sounded the call to battle throughout the Moonsea. Allies new and old will be called upon to aid in their attempts to reclaim the ancient town. Are you one of the few bold enough to answer the call to battle?