The great disappointment here is that this is it. Legends of Baldur’s Gate has been a beautifully written and drawn comic, and Jim Zub makes sure Minsc manages to get some of his best known and iconic lines in this issue. The action is drawn clearly by Max Dunbar, so it was easy to follow what was going on.
Taken as a whole, Legends of Baldur’s Gate tells the story of one young half-elf finding a place for herself in the world, set against the magnificent backdrop of Baldur’s Gate. I’ve mentioned it before, but Jim Zub and Max Dunbar have done a spectacular job of bringing the city to life, drawing on what has come before and adding their own elements.
Although there are elements of the Cult of the Dragon from the Tyranny of Dragons storyline, those elements have only a minor role in the overall story. (Greater enlightenment into that story comes from the adventures Hoard of the Dragon Queen and The Rise of Tiamat, which I’ve been running and reporting on for the past six months). This is as much as really can be expected: the tempo of publishing monthly comics is at odds with the deeper storytelling possible in a novel, and a six-month window doesn’t leave that much time to really broaden the tale. Which is a real pity, as the characters are fantastic and I want to spend more time with them.
This tale has a few elements from the Tyranny story arc, but works very well on its own.
I’ve really enjoyed this series. I wish there were more!